Dispatch mouse event manually will not yield any bubbling

Hello, I want to dispatch a MouseEvent.CLICK to a DisplayObject manually and make it bubble through all of it’s children. The event is handled in the object that I dispatch it to, but does not seem to bubble (even though I specify that it should). Is it not possible to do this?



_targetObject.dispatchEvent(new MouseEvent(MouseEvent.CLICK, true));




private function handleClick(event:MouseEvent):void
{
    // This method is executed, but no children will receive this event.
}