*dumb Question*

Is it possible to get an action script from an animation you did? ok i made a circle moving left but no action script all i used was tween is it possible to go to a setting and find all the action script that were used to make the whole animation in a .fla file? :beam:

NO,

that is like looking for the windows script:bounce:

that would be nice wouldnt it? The thing is the manual animation you did that in is not converted to script when its published. The means for making that work and what you can do script-wise are 2 seperate beasts all together.

Now, depending on what you did, there may be a script equivalent (though probably slightly different). But that very exact animation is quite different when it comes down to it all.

No dude ok i just need to know,ok one more question I’m TRYING TO MAKE A PRELOADER ok thats on frame one i alreday thry this.

Frame 1

if (_framesloaded>=_totalframes) {
gotoAndPlay (2);
} else {
gotoAndPlay (1);
}

Frame 2

stop ();
play ();

Ok I need when it goes to frame 2 it stops but my animation that i made on frame 2 loops over and over so i wanted to know after the preloader has load everything is it possible to go to my animation on frame 2 that loops and not stop everything?