External .swf with diferent frame rate

Hello there,

This is the issue,
I want to be able to load external .swf to my main movie, but to the
main is 12 fps and the external 25 fps.

Is this ok?

I mean does the external .swf will keep playing at 25 , besides the
main movie is 12 fps?

Thanks

nope… the movie in _level0 sets the fps. :-\

there are a few threads about this, run a search in the forum and you’ll find out what to do. :wink: =)

So, kax

How can i do this… ?:-\

=)

in this example, the instance myMovieClip would play at 48 fps

setFPS = function (instance) {
	instance.nextFrame();
};
setInterval(setFPS, 1000/48, myMovieClip);

So , do i have to put this code on the main movie?

“setFPS = function (instance)”

Does the instance is the name of the .swf after is load in the _level0 ?

Can you explain me more clear this code?
Once, again Kax

You are saving my life !

:stuck_out_tongue:

ok… let’s make it easier.

setFPS = function(instance) {
	instance.nextFrame();
};
setInterval(setFPS, 1000/25, this);

you only need to paste the script in the first frame of a MovieClip/swf that should play at 25 fps. you may need to add a stop action as well… not sure.

and the code is very simple, just see setInterval in the as dictionary and you’ll understand it. :wink:

So , that way …
I do not need to put a name of the instance?

nope… you don’t need to do that. =)

So, to free my mind :smirk:

The code will be:

     setFPS = function() {
     nextFrame();
   };
    setInterval(setFPS, 1000/25, this);

??
By the way , how do you post here AS and it appears that way?

thanks

ok… you still the parameter.

setFPS = function(instance) {
instance.nextFrame();
};
setInterval(setFPS, 1000/25, this);

paste it as is in a frame.

and you use [ as ][ /as ] tags. :slight_smile:

OK!

Got it now,

Thanks again

no problem, filete. :beam: