I’m creating a game where there is 3 frames.
The first frame is the game it self.
The second frame is if you lose the battle
the third frame is if you win the battle
in the first frame I have these actions:
stop();
if(_root.char.charhp = 0){
_root.gotoAndStop(2);
}
if(_root.enemy.enemyhp = 0){
_root.gotoAndStop(3);
}
I checked the instance names and tried tweeking it, but it’s still not working. Could someone see where I went wrong? :h:
(it might be something really simple, and i’m too dumb to notice it):puzzle: