Fps with my tile-based engine

I started over on a 2D engine, this time focusing on getting maximum frames per second when scrolling before I go adding other things.

I’ve also have been messing around with using different image types for the tiles to see what Flash can move around the fastest… so far it seem like PNG24, JPG & 8-bit BMP seem to get the highest FPS, with GIF & PNG8 coming in just over 10fps slower with my engine… actually, I got 120fps with PNG24, JPG & 8-bit BMP, so I don’t know if any of them are faster than the others.

I was wondering if some of you people would mind telling me what fps you get with the engine. I know the FPS counter is a bit off, but it’s close enough for me…

It usually says I’m getting about 123-124 fps… which I’m guessing is really about 119-120fps… so again, yes, the fps counter is off some. :wink:

Also, I noticed when I have the swf embedded on a webpage it’s fps drops almost in half, along with it’s CPU usage… is that normal? Any way around it? :puzzle: Even when I set it’s FPS to 30 and put it on a webpage it only runs at 24FPS or so… sigh

Anyway, if some people could post roughly what FPS they get & some general specs of their computer (CPU Speed, etc), I’d appreciate it! :beam:

Thanks ~
Belmont