Frame 1 is too large, messes up preloader

Hi,
I’ve made a preloader that has 2 stages for my website, firstly it just says “Loading”, thats frame 1, then once frame 2 has been doownloaded it jumps to it and has a graphical logo that, aevery 10% downloaded, triggers a smaller movie to be played. So basicaly as it hits 50% loading a spike shoots out etc.

All fine and dandy, recently however my Frame 1 in test movie -> streaming graph is now 64k.

Even after removing most of teh graphics etc from my preloaded and optimising everything in sight, made everything symbols, I tried everything, nothing makes it smaller (its actually 74k I just double checked)

Normally I could live with this but as I want the graphical logo to start playing at least before 20% (otherwise the code starts the spikes shooting out from 50% + at the minute)

I’m wondering if frame 1’s size is relative to the films total size, before it was only 30k or less and that was fine, but it suddenly jumped to twice that. The rest of teh movie has been made smaller filesize-wise, presumably the first frame holds infromation about the total number of frames in teh film etc but could that really make it 64k? I pasted all teh code I have in the first few frames into a txt file and that only weighs 1k.

Any help much appreciated, i’ve spent too much time on an insignifigant preloader!

  • Psaldorn

Sort of a resolution, I copied and pasted my main timeline into a new flash file and the frame 1 is now only 4k :stuck_out_tongue:

Is this a known bug? Only caused me weeks of grief :slight_smile: Now a movie that worked fine before wont play beyond frame 2, the hilarity!

Im guessing that flash is exporting things in your movie on the first frame. If you have any embedded fonts, attachMovie/Sound, flash will load these items first, even before your pre-loader. The reason that the size dropped to 4k when you pasted the timeline to a new file, is because your library items weren’t included.

I think this could be the problem, but I’m not sure. I’d first check to see if you have any library items being exported on frame 1.