Fullscreen Bug

I’ve been trying to make a scaleable flv player that bases on width and height set in the html file and also pWidth and pHeight sent as FLashVars. Everything works fine, except for Fullscreen.

I’ve set scaleMode=“noScale”, and when I go to Fullscreen, i set it to “showAll”, and then back when I exit Fullscreen.

The problem is, that no matter what I try to do with Stage[“fullScreenSourceRect”] or Stage.scaleMode, The fullscreen always is the pixel size of my original workfile.

Just wondering if there is something obvious I should have known about here.