I built an image gallery in as2 with a simple gotoandplay button
on (release) {
gotoAndPlay(8);
}
the full size image fades in inside a frame with a “close window” button that sends you back to the beginning. It works fine in testing, but now that it’s live, if you click on the buttons as soon as the page opens, it sends you to the wrong frame (usually the second image), and sometimes shows the first image without it’s frame for a second before jumping to the next image in it’s frame. If you wait several seconds before clicking a button everything works fine.
you can see it here: http://keithhershberger.net/ceramics/mugs/mugs.html
My first thought was that it’s malfunctioning because the swf isn’t fully loaded, so I put in a preloader, but it didn’t help. These are small images, and the preloader hardly showed up before it disappeared. (I tested it with large images and the preloader is working). I also tried waiting to make the buttons active for about 40 frames into the swf, but that was annoying, and didn’t always help anyway.
I’ve searched this and other forums and can’t find any similar complaints. I’ll be the first to admit I’m no action script genius, but this has worked for me in the past with no glitches, and I’m stumped. Anyone?