"Play" button takes two clicks, and more fun questions!

Hey all, my first post!

Here’s the deal. I have an animation that runs a movie clip with 13 frames, inside the first frame of the main scene. So, the entire animation is on level 1, but it is contained in the first frame of level 0. got me? good.

Now, I have a button that is supposed to play the movie clip onPress. When the movie is first loaded, the animation begins right away…which is another problem I know. And when the clip is done, it stays on the last frame( I put in a stop(); in the last frame). BUT, when I hit “play” again, it goes to the first frame of the clip, but DOESN’T play. I have to hit the button again to get it to run again.

Any ideas?

Also, I want a preloader screen to run while the other stuff is loading. Should I just make a movie clip and put it in the 1st frame of the main scene, then puch my other clip over to frame 2? Then, with a button somewhere in the preloader, when the user is ready to go see he animation, I could link it to frame 2 and play the original animation. Would this work?

Thanks for the help,
I’m a newbie, so take it easy on me! hehe

Q

you have got gotoAndPlay(1) on the button, yes?

also, why not use on release instead of onpress, as I haven’t seen on press being used that much…

as for the preloader, there are some tutorials here and [URL=http://www.actionscript.org/tutorials/intermediate/flash5_preloaders/index.shtml]here

I recommend you read the tutorials here and on actionscript.org, and they’ll give you a good idea of the basics.]

can you post the .fla?

njs,

thanks for the help. I actually ended up using a “reload” type button instead…just makes things easier.

I’m not able to post my .fla yet…I don’t have my zip disk with me.

Thanks
Q