Help with a tab system

Hey all… I’m trying to make a tab system and I’m having a problem with clicking on one tab, and then having that tab call a function that resets the appearance of any other tabs that are “on” to “off” Here is basically what I have here:

It all works, but I don’t know how to have All instances of the Tabclass respond to the RESET_BUTTON event. I can’t seem to figure out how to address the displayList or???

Thanks in Advance!

C

Tabclass.as


package com.mysite.testing {
	
	import com.mysite.testing.DisplayContent;
	import flash.display.MovieClip;
	import flash.display.Sprite;
	import flash.text.TextFormatAlign;
	import flash.text.TextField;
	import flash.text.TextFormat;
	import flash.events.*;
	
    public class TabClass extends Sprite{
		
		private var _totalTabs:Number;
		
        public function TabClass(pos:Number, totalTabs:Number):void {
			
			_totalTabs = totalTabs;
			
			var dataLoader:Sprite = new Sprite();
			
			dataLoader.name = "dl"+pos;
			
			if(pos==0){
				dataLoader.graphics.lineStyle(1, 0xcccccc, 1, true);
				dataLoader.graphics.beginFill(0xcccccc, 1);
			}
			else{
				dataLoader.graphics.lineStyle(1, 0xa9a9a9, 1, true);
				dataLoader.graphics.beginFill(0xa5a5a5, 1);
				}
			dataLoader.graphics.drawRect(0, 0, 114, 23);
			dataLoader.graphics.endFill();
			
			dataLoader.addEventListener(MouseEvent.CLICK, clickMe);
			dataLoader.addEventListener(ResetButtonEvent.RESET_BUTTON, buttonReset);
			
			var boxName:TextField = new TextField();
			boxName.text = "Testing";
			boxName.width = 110;
			boxName.height = 25;
			boxName.mouseEnabled = false;
			boxName.wordWrap = true;
			 
			var boxNameFormat:TextFormat = new TextFormat("Trebuchet MS", 11, 0xffffff, true, null, null, null, null, TextFormatAlign.CENTER);
			boxName.setTextFormat(boxNameFormat);
			
			dataLoader.mouseEnabled = true;
			dataLoader.buttonMode = true;
			
            trace("TabClass working");
			var displayContent:DisplayContent = new DisplayContent(10);
			dataLoader.addChild(boxName);
			addChild(dataLoader);

        }
	
		private function clickMe(evt:MouseEvent):void{
			evt.target.dispatchEvent(new ResetButtonEvent());
						
			evt.target.graphics.clear();
			evt.target.graphics.lineStyle(2, 0xCCCCCC, 1, true);
			evt.target.graphics.beginFill(0xCCCCCC, 1);
			evt.target.graphics.drawRect(0, 0, 114, 23);
			evt.target.graphics.endFill();
		}
		
		private function buttonReset(evt:ResetButtonEvent):void{
			trace("halp");
		}
    }
}

ResetButtonEvent.as


package com.mysite.testing{
	
	import flash.events.*;
		
	public class ResetButtonEvent extends Event{
		
		public static const RESET_BUTTON = "resetButton";
				
		public function ResetButtonEvent():void{
			super(RESET_BUTTON);

		}
	}
}