I’m trying to create a game (soughta like Zelda, ya walk around and kill things) but I’m having some trouble with hitTest
When my character walks to a certain movieclip (a movie clip titled ‘area’) its supposed to go to the next frame, but its not. Can anyone help me with the scripting for this?
I’ve been messing around with it but I cant seem to get what I need
Not only did I need a way to set boundry’s but I need a way in which by hitting a certain coordinate or movieclip the movie goes to the next frame
i’m having some problems with my game im making. So far In it I have a character, that can be moved by the keys, and a desk, which the character is supposed to walk to and pick up the guns on it.
Now my problem is I have a moveclip (an invisible black square) on one layer and the character on another layer. I’ve used the hitTest function telling it that when the character hits the black square to go to the next frame but, of course, the bloody movie does stuff all
any help with understanding how to use the hitTest properly would be great
Cheers
PS. If ya want the .fla to see what the hell im talking bout i’ll be happy to send it