hi everyone Its good to be here however I really need help. i have a button (its really a MC) when rolled over it animates and when rolled off the animation is reversed. here is the ac i used
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
this.nextFrame();
} else {
this.prevFrame();
}
}
my problem is that my client wants the button to work like this: when button is pressed it animates (grows bigger) and stays animated. Its only when a new button is clicked the previous button reverses its animation while the new button starts its own animation. does this make sense. can anyone help. thank you