Problem with button animations

This has been bugging me for a long time.

The thing is, the animation doesn’t not reverse itself when the mouse is rollout at a considerable speed.

Below is the code I used…


on (rollOver) {
	tellTarget ("/news") {
		gotoAndPlay("/start_r")
		gotoAndPlay("/start_l");
	}
}
on (rollOut) {
	tellTarget ("/news") {
		gotoAndPlay("/end_r")
		gotoAndPlay("/end_l");
	}
}

Attached is the fla file. Pls advise.:*(

use a hitTest

something like:


onClipEvent (enterFrame) {
	if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
		tellTarget ("/news") {
			gotoAndPlay("/start_r")
			gotoAndPlay("/start_l")
		}
	} else {
		tellTarget ("/news") {
			gotoAndPlay("/end_r")
			gotoAndPlay("/end_l")
		}
	}
}

forget about it … in your case it doesn’t work :-\

I haven’t downloaded your fla in my first post but it’s always better to use a hitTest [at least for me :beam:] so I told you that

here’s another way and it works …

Thanks!:stuck_out_tongue: