hitTest refinement needed

Was inspired by a recent thread with electrongeek about using hitTest to advance/reverse an mc.

I’m using this in a shopping display, but need help refining it.

In this movie, when you rollover a person’s clothes, the background whitewashes out and callouts describe the outfit.
The way I have it set up, with the whitewash in the mc I’m hitTest-ing, the user has to take the mouse off the entire stage for prevFrame to activate.

I want to limit the hitTest area to only the outfit itself.

Have tried alternatives and searched the forum to no avail. Currently, I have to maximize the screen in testing mode to make it work. Please advise! Thanks.

jcs

easy as placing the image into a movie clip :slight_smile:

it’s -sniff- beautiful:*(
thanks so much kax - i was adjusting everything EXCEPT what the hitTest perameters should be!
Not only does the movie work, but you just cleared the cotton out of my head about using hitTest.

:slight_smile:

Thanks again!

JCS

no problem jcs =)

:wink:

kax - one last issue. As you saw, there were multiple outfits in that movie (actually, it’s a Jeff Wall photo I’m just using as a mockup:bandit: ). When I added the second in, I’m having a levels problem. The left guy’s mc slides under the right guy’s mc; the new guy’s is above the left guy.
I imagine this will complicate further if I add more models. How can I keep the current mc on top?
Would I write AS in the first frame assigning “this” to some higher level? Appreciate your thoughts on this.

jcs(-: