I have a blank moive clip in my “Play.swf” which I’ve loaded my “Play_game.swf” into. The game allows the user to drag the differnt text pieces into differnt areas which are allowed by the “instance”. However I can not get the target areas to be reconized by the main swf?
Here is the source code for the object to be dragged into the target.
on (press) {
startDrag ("_root.blank.pest");
}
on (release) {
stopDrag ();
if (_root.blank.pest._droptarget == “/save”) {
_root.blank.blank.gotoandStop(“correct”);
_root.blank.score = (_root.blank.score) + 1;
setProperty ("_root.blank.pest", _alpha, “100”);
setProperty ("_root.blank.pest", _x, “-200”);
}
else _root.blank.blank.gotoandStop(“wrong”);
}
The name of the instance of the target is save? What do I need to do to get this to work in my main swft file?