I placed this:
ActionScript Code:
[FONT=Courier New][LEFT][COLOR=#0000ff]this[/COLOR].[COLOR=#000080]righteye[/COLOR].[COLOR=#000080]eyeball[/COLOR].[COLOR=#0000ff]gotoAndPlay[/COLOR][COLOR=#000000]([/COLOR][COLOR=#ff0000]"look1"[/COLOR][COLOR=#000000])[/COLOR];
[/LEFT]
[/FONT]
On the timeline, but it doesn’t play when the timeline passes that point. I made 100% sure that all the frame names and instance names are correct. I tried reaching the instance through _root.etc aswell but it didn’t work either.
I then made a trace:
ActionScript Code:
[FONT=Courier New][LEFT][COLOR=#0000ff]trace[/COLOR][COLOR=#000000]([/COLOR][COLOR=#0000ff]this[/COLOR][COLOR=#000000])[/COLOR];
[COLOR=#0000ff]trace[/COLOR]COLOR=#000000[/COLOR];
[/LEFT]
[/FONT]
Which gave me _level0.whole and Undefined. Which is odd Cause I used that crossair to determine that targetpath. So how could it be wrong?
Source(flash8): http://hundsteg.se/Erik/creature.fla 320kb
I’m sure I’ve just made a stupid mistake somewhere but I cant figure it out :S.
Thanks!