Hi everyone,
I followed Kirupa’s excellent photo gallery tutorial and now I want to expand upon it with a preloader, the only problem being is I’m not sure how to build it into the flash file. Any ideas where I can start?
Hi everyone,
I followed Kirupa’s excellent photo gallery tutorial and now I want to expand upon it with a preloader, the only problem being is I’m not sure how to build it into the flash file. Any ideas where I can start?
So you just want to add a preloader to an existing moive?
Just make a new scene… and put it above your current scene…
Then use the kirupa preloader tutorial to make the preloader…
pretty easy… I have used it before…
Or do you want a preloader for each picture?
That’s built in, look for the loadMeter prototype in the code;)
scotty(-:
I’d like a preloader for each picture if possible. Just so that when you fade the pictures out to go to the next, you get a preloader for the next picture so you’re not waiting ages thinking nothing is happening.
This will work for a bar with instancename “loadBar” and a textfield with instancename “loadTf”. Replace the old loadMeter code for
MovieClip.prototype.loadMeter = function() {
var l, t, per;
l = this.photo.getBytesLoaded();
t = this.photo.getBytesTotal();
per = Math.round((l/t)*100);
loadBar._visible = 1;
if (t>0 && t == l) {
this.onEnterFrame = fadeIn;
loadBar._visible = 0;
loadTf.text ="";
} else {
loadBar._xscale = per;
loadTf.text =per;
}
};
scotty(-:
Scotty I’m sure you hear this all the time but you’re the man!! How did you get this good at flash, almost every post I read you’ve got some jewel of fantastic information to provide.
Thanks a lot man!
Ads.
LOL, no problem:thumb:
I’ve learned it all here at Kirupa Highschool
scotty(-:
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