loadMovie clip--graphics outside stage visible?

I have searched this forum and can’t seem to find an answer. I’m loading an external movieclip inside an empty movie clip. But when the clip loads, I can see all my graphics that i have placed outside the stage area, that i want animating in.

I understand I can use a mask, but i feel like the mask is slowing my animation down because of how big it is. There must be another way. Anyone know?

You ca also use _x,_y to position your mc away from view,also you can use _alpha=0

or ._visible = false;

using _x,_y coordinates doesn’t do it either. Let me rephrase this with examples:

main.swf = 700px x 600px
scene.swf = 400px x 300px

“scene.swf” is being loaded into “main.swf” at the coordinates x=50, y=50. I have graphics outside the stage area of “scene.swf”, that you can see when you use “loadMovie(“scene.swf”);”. Using a mask on “scene.swf” covering the whole stage area (400px x 300px) works, but with slower processor computers, i believe, it is slowing the animation down.

Is there any other way?

or .alpha = 0

:hugegrin: and you thought the mask was an issue…:smiley:

load it at _x =-1000,then reposition when loaded.

Except the graphics animate in after the movie is loaded. I made an example of what is happening. Hopefully this example will make it more clear. I used the same specs as I described earlier.

main.swf = 700px x 600px
scene.swf = 400px x 300px

Take a look:
http://iheartfood.com/test/