Memory Usage / Performance

HI folks,

I am loading a xml file into my .fla with a list of image urls and load that info into an array.

I am looping through the array and dynamically create a new movieclip, load the image using the MovieClipLoader() and tween it across the screen (TweenMax) and onComplete of my tween I remove it via removeMovieClip().

I’ve traced the movieclip after removal to make sure it’s gone and it is.

So here’s my problem, the whole thing runs fine for 5 - 10 minutes and then gradually my FPS goes down until I am at like 2 - 3 fps after 30 minutes.

I am not sure where the problem is, I am pretty sure I am removing the dynamically created movieclips, so they should be gone from the memory.

Anything else you can think of?