Okay, since I’ve finished version 1 and 2 of Stick Shooter, (featured on www.stickslaughter.com) I’m currently creating a Stick Shooter 2 with a target practice area, and a mission type area. But I’ve run into problems…
Okay, I’ve created a menu (in scene 1, called “menu”) and in scene 2, a scene called “practice”. On the menu I have 2 buttons, New Game, and Practice. The practice button, (the only one that works for now, since I haven’t made the missions yet) has the AS:
on (release) {
gotoAndPlay("practice", "1")
}
So on release, it goes to and plays scene practice, frame 1. But when you click that, it flickers to the practice scene, and then back to the menu. I tried putting a stop action on frame 1 of the practice scene, but it messes up the componets of the game…
Anything help and/or suggestions would be greatly appreciated…
from what I could see, you can still knock down the target with the click of the mouse, you just dont hear the sound until you press the spacebar. Is that what you’re getting?
I always ask for FLA’s in these cases. It is simply much easier to determine where the problem may be.