I must say… I’m having the same problems as some of the others…
I’d LIKE to be able to say:
this.createEmptyMovieClip(“scroll_mc”,10);
loadMovie(“scrollinmasked.swf?uniq=1”,scroll_mc);
or…
this.createEmptyMovieClip(“scroll_mc”,10);
scroll_mc.loadMovie(“scrollinmasked.swf?uniq=1”);
(I’m using the “uniq=1” here only as a test… this is the only copy of scrollinmasked.swf I’m loading right now.)
Some documentation says that you have to use “loadMovieNum” for this instead, thereby loading into a level rather than a clip, but I thought I’d seen other people doing something like what I’m trying to do.
Anyway, I’m guessing it has everything to do with how I create my target “scroll_mc”. So, basically: how do I use this technique (of appending a unique ID to get around caching) when loading into a pre-existing movie?
Thanks very much.