"Next" mc doesn't advance to next scene?

Hola. Here is the code on my “Next” mc that is supposed to advance to the next scene, but simply doesn’t work:

on (release) {
gotoAndPlay(“Menus”, 1);
}

“Menus” being the next scene. Each scene has a stop() action on the last frame so the user can advance (or go back) when they are ready. Something seemingly so simple…

What am I missing?

*:slight_smile: Scottie

I can design a city but can’t fix a pipe.

try posting your fla so we can have a look at it

Grim

Variable scope problem:

_root.gotoAndPlay("Menus",1);

And using labels works better than scene names :crazy:

Thanks for responding. Adding _root didn’t work either. What does _root actually do?

I tried attaching the .fla but I got an error stating that it’s too big, yet it’s only 200K. Nothing’s working for me! Any ideas to get this mc to advance to the next scene?

Scottie

can u post it on your site or a free website provider like geocities so we can download and check your fla?? or try using goto next scene instead of the menus instance

Grim

Thanks anyway guys. I just got it to work with this AS on the mc instance:

on (release) {
tellTarget ("_root") {
gotoAndPlay(“menus”);
}
}