OK, so my game is nearing completion (it’s still pretty rough around the edges but most of the features I want are in). I’m going to post it here for ideas/feedback/testing. If you notice any glitches post them here. Note that this is not the final game, and as of yet their isn’t much
point.
Update: Got a few more things done
v 0.04
Controls:
Arrow keys: Move character (up to jump)
Ctrl: Attack with weapon (if holding one)
Shift: Change spells
z,x,c: Shoot spells (one for each, in order)
Enter: Pause,menu
a: quick repair weapon
s: quick switch weapon (new)
d: quick eat weapon (for energy)(new)
Spell descriptions:
Fire spells:
Fireball: 10 or chance of 20 damage
Ice spells:
Snowball: 5 damage, chance of freezing enemy
Air spells:
Fly (double jump to activate): Allows you to float/fly
Whirlwind: Does more damage depending on height
Ground spells:
Spike: 20 damage (trap, hides in ground untill enemy walks over it) (new)
Dark spells:
Night: increases weapon attack by 5
Light spells:
Heal: heals character 2 mana per health
Known bugs:
- Most menu items are non functional. The ones that work are: Stats , Weapons -> Switch, Weapons-> Repair , Weapon -> Eat, and abilities -> view tree
- Doors not programmed yet lead to room 2. This will cause things like not being able to go back to the same room through the door you came through
- one enemy will spawn above the level in room 4
- enemies can be pushed through walls with sword
- requires flash 8
- currently no way to scroll beyond 12 weapons
- death causes character to freeze; requires refresh
- currently no start screen or preloader
Changes since last version:
- Can now “buy” (for free) new abilities through the “view tree” menu
- 6 characters playable*
(I recommend downloading it and playing it, it won’t look right played in a browser)
- Note on characters: characters dark, light, and air do not have starting attacks yet,Thus they will not be able to kill enemies until you have purchased an attacking move
Edit: The game has gotten too large to host here, looking for a place to store it.
Edit2:
http://ca.geocities.com/leeran_fan/nich_game.swf