Sup All //
Alright, my background currently has the following code.
onClipEvent (load) {
dir = 0;
speed = 4;
original._alpha = 0;
}
this.onRollOver = function() {
dir = 1;
};
this.onRollOut = function() {
dir = -1;
};
onClipEvent (enterFrame) {
useHandCursor = false;
temp = original._alpha+speed*dir;
original._alpha = Math.min(100, Math.max(temp, 0));
}
When I rollover buttons, or the menu it blurs into the background. Well this is all nice and jim-dandy, however too much is “too much”. What I would NOW like it to do, to “tone” it down, is only have it do the rollOver fade when I access my menu which has an instance name of menu_mc
So I than tried the following code.
onClipEvent (load) {
dir = 0;
speed = 4;
original._alpha = 0;
}
onClipEvent (enterFrame) {
_root.menu_btn.onRollOver = function() {
dir = 1;
};
_root.menu_btn.onRollOut = function() {
dir = -1;
};
useHandCursor = false;
temp = original._alpha+speed*dir;
original._alpha = Math.min(100, Math.max(temp, 0));
}
I also placed it in it’s own onClipEvent (enterFrame) before the alpha statement etc… but that didn’t work either. So I’m stuck. Please help me.
Also, this is where I got the code from.
http://www.actionscript.org/resources/articles/38/1/Blur-transition-effect/Page1.html
They also have an added section, showing that if you want to have this effect triggered by a certain button, mc on stage, to add the appropriate code. However it’s not working