Player rendering speed truble

Falsh MX2004 with AS1 + prototypes

I have 300 pages in a think like a PowerPoint presentation so full pages(1000x590) one after the other.

Pages change with onEnterFrame but at the end of the movement this.onEnterFrame = null :slight_smile: so not count to much, nothing is loading continously…checked :)) many times.

After I create the pages the whole thing is start moving realy slow :frowning:
At a 12 frames/second settings there arent more than 2-3 frames/sec
same thing if the framerate is on 20.

The pages background is created with beginFill.

Questions: is there a difference if I create my pages gradualy so 1-10 pages/onEnterFrame call, or all in same time with a for loop ?

Wich is rendering faster in the palyer: the MC created with beginFill, or is better to attach a background from the library?

check

click on the right-down corner

The function that move the page is (so nothing special):

this.onEnterFrame = function(){					
   this._xscale -= 10;
   this._yscale -= 10;					
   if(this._xscale<=0){
	// put back the page...
	this._visible = false;
	this._xscale = 100;
	this._yscale = 100;											_root.thisCurentPageNum++;
            showCorners()	
            updatePageNumTextfield()			
            this.onEnterFrame = null				
   }
}