i can see any of those pictures. but i will take a shot in the tark that you want it black and white.
for B&W in Photoshop:
There are two ways of going about this i will go through them both.
Ok open up the picture that you want to convert to a grayscale. Go to **Image | Mode | Grayscale ** click yes for what ever the popup says.
Number Two:
This is better cause you can chose what you want to be b&w. Open up the image you want and choose the brush tool. at the top make the mode of the brush Color. then just paint what you want to be b&w.
In Photoshop, you can also change any rgb or cmyk file to grayscale, (discarding all color info) then choose duotone from the same menu and you have the option of choosing colors.
(roll over different parts of the guy to see the navigation… that site was just an experiment though, and isn’t functional…)
it works quite well since you can use the result well in flash, although it is pretty time consuming if you start out with an image that has many colors, like the saints one. it took FOREVER!
Liam what’s a generally good setting to use? As in what do you usually use? I only ask this ebcause I’d rather not take such a shot in the dark cause my comp will take forever!
well, for a medium sized image with few colors and not too much detail, i use about 80-90 for the color threshold and about 30 or 40 for the minimum area.
for something small, colorful, and detailed, i’d use about a 50 for the color threshold and around 8-10 for the minimum area.
what ‘color threshold’ does is compares the pixels of the image. if the difference in the RGB color values adds up to less than the value of the color threshold, the two pixels are considered to be the same color. thus, as you increase the ‘color threshold’ value, you will decrease the number of colors in your trace. the lower this number is, the slower the trace will be, since flash must do many more calculations to assign each color.
‘minimum area’ defines the number of surrounding pixels to consider while assigning a color threshold to the trace. lower this if you wish to have a more accurate representation of the color in your trace. (the trace will end up looking more like the original image as this number is set lower)
‘curve fit’ defines how smoothly the vector outlines are drawn, normal is generally good enough for most projects.
‘corner threshold’ determines to what extent sharp edges are retained or smoothed out. experiment with this to achieve the level of smoothness you desire.
generally, the lower the settings, the more closely the trace will resemble the original image; however, the use of lower settings will also slow down the process. don’t wait for flash to crash though; if you find that the trace is taking too long, simply hit cancel. experiment to find what is best for your project.