Pop up ..please need help

I need help please

I have a scene whit two button.
Each button load a external movie for example:

on (release) {
loadMovieNum(“playattachedsoundsh.swf”, 1);

}

My problem is that I do not want the movie to be loaded and
level 1, … b’cos is just a simple play and stop button…
so ,I would like to be open it on a pop up window.

My Q is this.
Is there a posibility for this ? if so I would like to know please
code or any help will be appreciate…:wink:

tks a lot

on (release) {
loadMovieNum(“playattachedsoundsh.swf”, 1);
}

is used for loading an movie INSIDE the movie itself,
try using the getURL instead…


on (release) {
    getURL("www.mypage.com/blabla.swf", "_blank");
}

no your are loading your sound wrong go to http://flashkit.com
and read about the Sound Object it is very powerful if used correrctly. if you are still having a problem repost and i will write you the code you need

tks a lot guys for advice

Digitalosophy , a need to load the sound object like that be cos is a big fat MP3 (1,64 MB) and i need a pleroader for it, to be more clear,but nothing is working well.

Please if you have time tell me please the best way to load a external mp3 with a preloader on a pop up window.
I find some tutorials for that but i get confused.

tks again for help

best sound tutorial ever =)

http://www.flashkit.com/tutorials/Audio/Flash_MX-Kenny_Be-824/

ok let me start by saying that you need to get rid of that big fat mp3 :frowning: Mp3’s are no good for flash becasue when you loop it there is a skip and the loop does not sound true. 2nd that is way to large for a sound file. 3rd if you are going to inssit on using it here is the script (you can use this for anything with sound)

here are the steps:

step1=
*import the sound file you are gong to use
*go to your library right click on sound file and go to linkage
*identifier name= bgSound
*make sure export for actionscript as well as export in first frame is checked

step2
*go to an empty frame in your timeline and type this code

mySound=new Sound()
mySound.attachSound(“bgSound”)
mySound.start(0,999)


Now if you want your sound to start through a button event just type this on your button and dont type the last line on the code above (mySound.start(0,999))

on(release){
bgSound.Start(0,999)
}

*To stop your sound simply make a stop button with these actions

on(release){
bgSound.stop
}

There ya go man if you need help preloading it let me know. hope i helped