Hi,
I’m in the process of migrating my 1st flash game from my PC to a web site. I have a preloader that will load a couple of .swf files to start but it stops when requesting the 1st URL.
Here is my code:
var l1:Loader = new Loader();
var l2:Loader = new Loader();
var completeTimer:Timer;
var percentSoFar:uint;
l1.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop1);
l1.contentLoaderInfo.addEventListener(Event.COMPLETE, load2);
l1.load(new URLRequest(“MyFile.swf”));
This is not the entire preloader file, just the part until it halts.
Is it possible that I need to publish with specific settings? After all, everything was working fine until it was copied on the server.
Thanks,
-Stokastic