Problem with Motion Tween

Hi, i´m new in this forum and maybe this is not the correct thread D:
Also, I´m pretty new to animating with Flash.

I recently upgraded to CS4 (i´ve been using CS3) and when I tried to do a simple Classic Tween with a symbol, it started shaking in the .swf. I mean, I had a symbol in the frame one. I copied and pasted it in the same place in the frame 15, for example, add a Classic Tween in the first frame, and when I exported the animation, the symbol didn´t stay quiet in it´s place (since there is no movement), but instead it just started to shake in its place.

I figured out it was some bug on CS4 or that I messed up with the tweening, so I reinstalled the CS3 and tried to do the same animation with a simple Motion Tween, but it just keep happening the same thing!.

The problem is not reduced to Motion Tweens with no movement into them. I tested it making the symbol go from a place to another, and moving several symbols (on diferent layers). The problem persists and I don´t know what to do D:

I posted it on the CS3 forum because, since it´s the version I´m using now, I would need help solving this on this version.
Thank you for taking the time to read this and for helping me in any way you can.

I´m sorry for my crappy English, but it´s not my first language :stuck_out_tongue:

Aresin

PS.: If you rather look at the .fla, just ask me for it and I´ll attach it.

PS.2: The problem does not appear only in the .swf, both keyframes in the tween, int the .fla, appear to be sigthly different (no mather if I copy/paste it). ;_;