I have a logo I created for my webpage with FreeHand. I have finally learned how to do a lighting mask to have the effect of the moving gleam across my logo, but whenever I try to create the effect (using different methods even) it isnt’ working correctly. Only part of my logo is being affected by the mask.
I have tried all the things that I can think of to make this work. So far the only thing that has worked is changing the vector logo into a jpeg and plugging it into flash, but I really don’t want to do that due to resolution and cleaness of the image.
I am including links to the 2 files - the original logo as well as the masking .fla file that I have been trying to make work. If anyone has had this problem before or can help me, that would be great!
It wasn’t working because you had your mask as a bunch of grouped objects. You can only mask 1 object to 1 item. So you would have to break apart your grouped logo being used as the mask area until you break it into Fills so that it is nothing but fills (which counts as 1 object when all the content is fills)
I actually messed up there, thats not true. You can mask multiple items with 1 mask if doing it on the stage. You can use multiple layers, or just mask a movie clip symbol (you can only do it dynamically if everything is in one symbol I believe). So even though you can mask multiple objects, I don’t believe the mask itself allows you to use more than 1 grouped object.
I don’t work much with masks so I don’t know how right I am… mostly theory