Problems with percentage/masked preloader

Hello there!

Could anyone help me here? The preloader stays on screen once the movie starts. Also it now seems to be stopping once fully loaded and not going into the movie.

Any help would be great!

Jim.

Hi again Claudio,

Could you tell me how to get that text box to sit up below the Cirrus logo without the mask creating a strange rectangle around the percentage/text? I keep trying to move it/them and just end up chasing it round the screen all day!

I think I need to know where the text/loader bar X/Y axes start…

Thanks!!

Jim.

i consider myself more of a designer too…but im **** determined to figure out actionsctipt. so far, ive learned tons of stuff from this forum and i tend to write my own actionscript when i can. its kinda cool, because the more you look at it, the more it starts to make sense. in a lot of ways , it really is like learning a spoken language.

as far as that loadbar of yours, it needs to be on the 0,0 axis for it to work the way you want it. make sure your not just puttin the movie clip on the 0,0, but your actual bar graphic is on 0,0 .

Hi there. Yeah, I have some books but the nature of my job doesn’t give me time to sit there and plough through them. I need to timetable some reading time I think. I’m really not very good with maths and ‘linear’ thought (??)…I need to pull my finger out!

Thanks, 'll give the 0,0 axes a go.

Do you have any advice/links on how to make custom (i.e not using the componant), horizontal scrolling text?

Thanks!

do you mean text that continually scrollls throughout the page?

if so , you could probably just make an mc of a textfield moving down the _x on the stage, making sure not to put any stop actions on the mc, then just mask it and it will create the illusion of continuously scrolling. im sure theres an actionscript approach but im still learning that stuff at a pretty fundamental level.

no if you wanted to create a text field that users manually scroll using arrow keys and stuff, theres tons of tutorials on that. i think i read a good one over at actionscript.org.