For those who doesnt have knowledge about Papervision3D 2.0 Beta don’t bother to read this. ty
So i have this problem that I can’t findout how to fix. I have been loading my .dae files with Collada class before and they have been working fine with UV Map materials ( loaded from same directory ). Now when I wanted to use some shaders and so on I started to use DAE class. Now when I load my UV Map from flash library I get my UV map around the mesh. Just only one problem here is that I also get nasty black seams all around my object where UV map seams locates.
Some one with same kind of problems? Maby some way to get rid of these?