I was wondering, I have a button with the following action:
on (release) {
MyMC.gotoAndPlay(02);
}
Is there some way to remove the button hit while the animation of MyMC is running, so the user won’t be able to use the button until the animation is done? <:}
Hmmm… new problem commig up: let’s say I have three buttons with three seperate animations, and I wan’t to disable the other two buttons while one animation is running, how can this be done? :*(
if (this._currentframe >= 2) {
_root.buttonInstanceName.enabled = false
}
[size=1]PS: lol … I never use buttons … they’re useless to me [MX] … so I guess my brain automatically erases the word ‘button’ placing mc instead[/size]
if you press button 1 … lir 1 plays and disables both buttons
if you press button 2 … lir 2 plays and keeps both buttons enabled
I’ve used the same actionscript so I don’t know what’s the problem … :sleep:
give a moment and I’ll fix it [size=1][I hope :)][/size] … just wanted to tell you the progress