mouseX = _xmouse;
menuX = menu._x;
if (mouseX>280) {
diff = (mouseX-280)/10;
}
if (mouseX<220) {
diff = (220-mouseX)/10;
}
if (mouseX<=250 && menuX<=56) {
setProperty("menu", _x, menuX+diff);
}
if (mouseX>=250 && menuX>=-80) {
setProperty("menu", _x, menuX-diff);
}
if (menu._x>=56) {
menu._x = 56;
} else if (menu._x<=-80) {
menu._x = -80;
}
gotoAndPlay(2);