Ok this problem is really starting to get annoying
[AS]
onClipEvent (enterFrame) {
if (_root.line.circle.dot.hitTest(_root.mc)) {
_root.gotoAndStop(“end”);
}
}
[/AS]
That hittest performs when the two blue edgings around the two objects intersect. So it hittests just a little before it’s supposed to. What I need to know and can’t figure out is how to get it to Hit test when the actual objects interesect and not their borders.Thanks in advance :).