Shared Object local/server problems [f8, as2]

Alright, so I have a projector application running, and an SWF on a server. The projector loads the SWF on the server.

The projector will save all of the sharedobjects it creates in the local-host folder, whereas the swf on the server will store it in it’s own folder “zellers.xdfa.com” for example. I want to be able to have them both store shared objects in the same folder, so that they can interact with each other through shared objects. Even if I load the SWF from the projector, it still creates it’s own folder.

I need to have this because it stores level data for a game I’m making, where all the levels are on the server, and you can download each one individually, and make your own levels, and upload them, so others can play. The data would be loaded from a swf on the server, and then create the S/O on the users computer. Then, the actual game would load this SO and then create the map, based on the data.

My only other option, is to have the swf as part of the projector, rather than on the server, but I really don’t want to do this for reasons due to my project guide-lines, set by my client.