Hi,
I’m slogging my way through a project right now, and have hit a snag. As you’ll see, I’m new to the Flash world, so pardon the ignorance of my questions. Here goes:
I’m playing two embedded clips, one right after another, and then looping back from the end of the second clip to the beginning of the first clip. Rinse, repeat.
I’ve inserted two new movie clip symbols to my stage and have embedded each video to its own movie clip. So far so good. But a problem occurs when I try to do the following:
At the last frame of the first clip, place “_parent.play();”
At the last frame of the second clip, place “_parent.gotoAndPlay(“firstClip”);” – sans quotes, of course.
What’s making me pull what little left of my hair I’ve got out is that every time I try and isolate the last frame of each clip by keyframing, the videos loop themselves >:(
If I place a “stop();” command at the last frame, I assume I have to attach the command to a keyframe, and in doing so, I innadvertantly load the first frame of the video in question again. So it looks like this:
[here are frames 1 to 300 of firstClip][here’s frame 1 of firstClip again with a stop command which blinks into view when this video is played]
If I just attach a command to an empty rectangle frame, the command appears on the beginning keyframe and effects the whole movie. No good.
Clearly, I’ve got some serious issues with understanding how frames interract with keyframes, how to select frames to create keyframes without looping a movie, how to isolate frames I want, etc. And here I come from a video world where keyframes are pretty intuitive – in Flash they’re an altogether ugly beast that’s kicking my ***.
I’ve been looking over the copy of the FlashMX 2004 Bible I’ve got here, searching through the video chapter for my answer, but I’m guessing this is the kind of generalized issue buried deep within the beginning chapters. I’d read the whole book if it weren’t for a looming deadline. So I’ve come here in the hopes of appealing to you…
Please help – thanks