I have an AS movie that does a bit of math… generating a lot of random numbers and running them through movie clips to generate random letters. I’ve set the frame rate to 21 (which translates to 19 on a Mac… close as you can get it seems) but Mac users see everything in slo-mo. Alas, folks with slower PCs also see stuff in slo-mo so I’m thinking it’s the math stuff screwing things up rather than the mac stuff.
Does anyone know of a way to simplify random number generating for slower CPUs to keep up? The problem might also be that there are a ton of math-calculated alpha transitions that I could kill if necessary. I’m also wondering if “setInterval” times are treated differently per computer – some machines seem to treat an interval of 1000 as though it’s 10,000. Is this a function of the cpu speed?
I keep running into speed problems like this with AS and it kinda sucks. A modern day version of the old browser/DHTML display issues. They work fine on my machine, but not everyone has a new PC.