Hi,
a topic which bores me frequently is the coding of all the stuff around the real game itself (titlescreen, instructions, level choice, highscore etc.)
The way i did it in my last game was that i had a class for every screen (titlescreen, highscorescreen etc.) with event listeners attached and a main class that added and removed those screens to and from the stage.
But that isnt really nice to handle and seems a bit complicated
So i was wondering how you guys manage your game menus and stuff in AS3