Swift 3D compatibility

Ok i just got my copy of Flash MX2004, so i made a model in Swift 3D v3 and try to import it and get an error that flash doesnt recognize the thing. Thats pretty peculiar seeing as FlashMX imported swft files no problem. What is going on then? Do i need some sort of plugin to flash or what?

you need the swft importer for flash thats included with swift 3d if not jsut export the animation as a swf file and import it into flash

Hmm forgot about that. Ok ive installed the swift importer. Thanks :slight_smile: