Text field not updating


        private var lvl:Number = 0;
        private var total:Number = 0;
        private var fast:Number = 9999999999;
        private var time:Timer = new Timer(1);

                    lvl++;
                    total = total + (time.currentCount/1000);
                    time.stop();
                    if ((time.currentCount/1000)<fast)
                    {
                        fast = (time.currentCount/1000);
                    }
                    splash.fasttime.text = String(fast + " sec.");
                    splash.lvltime.text = String((time.currentCount/1000) +" sec.");
                    splash.totaltime.text = String(total + " sec.");
                    splash.totallvl.text = String(lvl);
                    stage.addChild(splash);

the text field only has “sec.” in it…it wont show any variables