private var lvl:Number = 0;
private var total:Number = 0;
private var fast:Number = 9999999999;
private var time:Timer = new Timer(1);
lvl++;
total = total + (time.currentCount/1000);
time.stop();
if ((time.currentCount/1000)<fast)
{
fast = (time.currentCount/1000);
}
splash.fasttime.text = String(fast + " sec.");
splash.lvltime.text = String((time.currentCount/1000) +" sec.");
splash.totaltime.text = String(total + " sec.");
splash.totallvl.text = String(lvl);
stage.addChild(splash);
the text field only has “sec.” in it…it wont show any variables