Trouble loading into levels

Hi there…

I’ve been building a site (after struggling with an earlier version using scene’s and frame lables) using multiple swfs, loading them into levels. I have the main menu - level 20, preloader 50, and everything else that works around them on level 5.
During testing each individual swf works fine, however something happens after master.swf triggers main_menu.swf which then makes all the buttons on the page redundant. However there is no error message to say that they don’t work, like you would expect if it can’t find the file… it just stays as it is.

Here’s the code that I’ve made for the master.swf (minus the preloader which works fine):

FRAME 1
stop();
// --------------<MCL>-------------- \
var myMCL:MovieClipLoader = new MovieClipLoader();
var myListener:Object = new Object();

myMCL.addListener(myListener);
// --------------</MCL>-------------- \

// trigger the MCL to load this asset \
myMCL.loadClip(“trigger.swf”, 5);
myMCL.loadClip(“preloader.swf”, 50);

FRAME 10
stop();
myMCL.loadClip(“splash.swf”, 5);
myMCL.loadClip(“main_menu.swf”, 20);

To me this all seems FINE!!! I’ve been over it and over it and see nothing wrong! (the complete code is an attatchment too)

The main_menu is what I think is going wrong. I’ve added it as a file attatchment.

I’ve also checked this to the point where i’ve nearly memorized it, however I can find nothing wrong.
ANYONE that can help with this will get promoted to office junior!SO… and that’s… brilliant…
All the best,
David Brent!!