I have a basic tween setup to move a block of textfields, buttons, and the background image to move off the screen when a button is pressed and every now and then (about 90% of the time) the tween gets stuck in the middle of the motion.
Here’s the code, if anyone can help I’d really appreciate it!
import fl.transitions.Tween;
import fl.transitions.easing.;
import fl.controls.;
searchBtn.addEventListener(MouseEvent.MOUSE_DOWN, moveBounce);
function moveBounce(event:MouseEvent) {
var firstTitle_tween:Tween = new Tween(firstTitle, "x", Strong.easeOut, 125, -177, 2, true);
var firstBg_tween:Tween = new Tween(firstBg, "x", Strong.easeOut, 21, -177, 2, true);
var fname_tween:Tween = new Tween(fname, "x", Strong.easeOut, 105, -177, 2, true);
var lname_tween:Tween = new Tween(lname, "x", Strong.easeOut, 105, -177, 2, true);
var orgname_tween:Tween = new Tween(orgname, "x", Strong.easeOut, 105, -177, 2, true);
var city_tween:Tween = new Tween(city, "x", Strong.easeOut, 105, -177, 2, true);
var state_tween:Tween = new Tween(stateabrv, "x", Strong.easeOut, 105, -177, 2, true);
var zip_tween:Tween = new Tween(zip, "x", Strong.easeOut, 105, -177, 2, true);
var searchBtn_tween:Tween = new Tween(searchBtn, "x", Strong.easeOut, 105, -177, 2, true);
var clearBtn_tween:Tween = new Tween(clearBtn, "x", Strong.easeOut, 105, -177, 2, true);
var fnameLbl_tween:Tween = new Tween(fname_lbl, "x", Strong.easeOut, 0, -177, 2, true);
var lnameLbl_tween:Tween = new Tween(lname_lbl, "x", Strong.easeOut, 0, -177, 2, true);
var orgnameLbl_tween:Tween = new Tween(orgname_lbl, "x", Strong.easeOut, 0, -177, 2, true);
var cityLbl_tween:Tween = new Tween(city_lbl, "x", Strong.easeOut, 0, -177, 2, true);
var stateLbl_tween:Tween = new Tween(state_lbl, "x", Strong.easeOut, 0, -177, 2, true);
var zipLbl_tween:Tween = new Tween(zip_lbl, "x", Strong.easeOut, 0, -177, 2, true);
}