Web Publishing

hey

I’m a 1st yr uni student and I’ve designed a movie in Flash 5 about Fight Club, a website is interested in publishing it on their site, just a couple of questions if anybody can help…!

  • do I just send them the SWF or the HTML as well?

  • the HTML when published does not keep the font I used all the time, but the SWF does? I made sure I ticked the selectable box for every font, so it should keep my font right !?

  • I really would like to add a bytes loaded/total on my preloader but when I try to download the source file from this site it doesnt work - I use Flash 5, anybody help?!

  • Is 460k too big for the net for people to view? I cant think of any ways to make it any smaller (i’ve compressed images in Photoshop and kept sound to a minimum ect…)

So, theres my problems that are stopping me sending the website my work of art!!!

anybody offer advice?

Would make my day :slight_smile:

Hi Jay Kay,

1.Calm Down.:slight_smile:

2.send them the html and swf so they can send the html file the swf.

3.look here
4.yes it is too big. use the load movie method or compress it until it is under 350k

5.there is no question 5.

okay, that should do it. :slight_smile:

Cheers for the help! The load movie method? I have some understanding (you stick all your movies at the beginning so it loads them first?) BUT, cant find a tute that explains how to do it in a way I understand :frowning:

Remember, the things you own…end up owning you.

The loadMovie i think loads them when you want them to load, so when you want to view that page, it loads something sepearete, so the user doens’t have to wait a long time for the whooooooole thing to load get it? Search for ‘full flash site’ at the top, and on the second page there are some stuff on load movie.

if u think about your movie in the same sort of way as a photoshop file you’ll get the idea.

when you are using the load movie command you tell flash to load it into a level (like a layer in pshop)…

i.e. loadMovie(“sound.swf”, 2);

when you load a movie in to a level if it is above another level it will sit on top of the artwork below…

this is something to bear in mind when you are working…

another thing is that no two movies can b on the same level…

the last loaded one will replace it’s predecessor…

by using this method you are streamlining the download time for the user…

you can call events to happen through the main timeline, buttons or any of the new loaded movies timelines on a particular level…

the best way to do this would be to separate you movie into levels and then streamline the process so that you get the desired effect…

one other thing to bear in mind is that when you are testing your movie locally, it will be much quicker…

so test each of your broken downmovies for size and that way you will be able to optimise your main movie and enrichen, hopefully, the users experience