What is Good Design?

Good design will out live fashions and doesn’t seem to “age”. Why is this?
Can good design be quantified?
Can anyone define what good design is or is it all just personal taste?
There are obviously things that look good or pleasing to most people ie a Jaguar motor car.

How can this be applied to web design?


This is a tricky question, i would say, use these fundamentals
: Know your target audiance
: Know whats needed not what you want to make of it
[size=1] Like an unwanted flash intro or splash page [/size]
: Client is always right coz he knows better then you about his business, try to read his mind.

Read these Commandment :

Commandment 1 : Thou shalt be clear about what the hell thou art presenting to the user. Unless your user is the Amazing Kreskin.

Commandment 2 : Thou shalt design the site so that it’s appropriate for your audience. Don’t use a dark Tomb-Raider theme if you’re an online shoe store or a financial service.

Commandment 3 : Thou shalt not use java applets unless Moses himself appears in a burning pile of copier paper in your office and insists that you should.

Commandment 4 : Thou shalt not force a user to wait for a megabyte or more of Flash file downloading as the first thing they experience at your site.

Commandment 5 : Thou shalt make the more important parts of any given page layout more prominent than the less important parts of your page.

Look at the newspaper. The front page headline is the biggest. There’s a good-sized page 1 photo keeps the page from becoming a visual wasteland of black type. There are headlines above each story. There are subheads within some stories. The body copy is legible, but not too big or too small. The author bylines are small. There is a menu somewhere on the page telling you how to find movies, sports, etc. The page is organized in easy to understand columns. There’s a reason why every major newspaper in the world adheres to these basic design principles.

But don’t make your web designs look like newspapers. That’s not the point! If you don’t get the point yet, wash, rinse, and repeat the preceding paragraph.

Commandment 6 : Thou shalt not use too many colors. Thou shalt attempt to learn something about color harmony.

Commandment 7 : Thou shalt kern thy bitmapped type unless thou wantest to be known simply as “Shmendrick, the Village Design Idiot”

Commandment 8 : Thou shalt look at thy site on a variety of browsers. Just because you’re on a PC using IE 5.5 doesn’t mean your users are. You can’t accommodate every browser config for sure, but it’s horrifying how many site submissions we get that ONLY look good on a PC on IE 5.5.

Commandment 9 : Thou shalt make sure your images are clear, and free of those dreaded Mad-Cow disease causing jaggies. On somebody else’s site, jaggies are hilarious – but not on your site.

Commandment 10 : Thou shalt not be accused of Flash-love. It’s habit forming and causes hairy palms and blindness. Everything in moderation grasshopper. Use Flash when it’s appropriate.

Commandment 11 : Thou shalt learn as much as possible about typography, layout, and color as soon as possible.

Commandment 12 : Thou shalt achieve BALANCE in thine page layouts. Look at the elements on the page as if they all possess weight and gravity. The larger items possessing more weight than the smaller ones. Imagine a seesaw underneath all the page elements, supporting the entire page layout. The seesaw should seem as though it would balance itself due to the weight of the elements being evenly distributed. Not too much weight on either side so as to ‘tip’ the seesaw.

Commandment 13 : Thou shalt proofread, proofread, proofread. Then do it again.
Contributed by: CJackson www.junkology.org

Commandment 14 : Thou shalt have clear and easy to use navigation which does not change with each new page.
Contributed by: Ely Cannon

Commandment 15 : Thou shalt not use the HTML tag <BLINK>
contributed by: Mike Hagan

Commandment 16 : Thou shalt not loop a sound over and over without a ‘Sound Off’ button. No matter how cool you think the sound loop is.
Contributed by: Anthony Keenan www.custombike.org

Commandment 17 : Thou shalt not apply for web-design jobs after a single community college class on using FrontPage.

Commandment 18 : Thou shalt not using Comic Sans as a header font unless thou wants to induce vomiting for someone that has ingested poison. (Ed. Note: This is my favorite Commandment!)

Commandment 19 : Thou shalt not use horizontal rules that are rainbow animations unless you are a Hawaiian.

Commandment 20 : Thou shalt not sneak in links to their sponsors as ways to increase click-throughs. We will hunt you down and kill you for this!

Commandment 21 : Thou shalt realize that 42 fonts is not better than two on a page.

Commandments 17-21 contributed by:
Josh Spivey www.jlswebsource.com

Commandment 22 : Thou shalt look up the word ‘consistency’ in Webster’s Dictionary before layout out all your site pages. The user should not be confused with a different page design every time they click to a new page.
Contributed by: Chris Irwin

Commandment 23 : Thou shalt use thy Spell Checker.
Contributed by: Danna Griego www.pinkflamingodesign.com

Commandment 24 : Thou shalt see a doctor and get rid of it if thou sufferest from “Pop-Up Window Madness”. Pop-ups are not meant to be used as a way to get to the next page.
Contributed by: Rich Rodecker www.testa.com

Commandment 25 : Thou shalt optimize thine images
contributed by: Ann Schwartz

Commandment 26 : Thou shalt not use the same Photodisc photos that everyone else uses.
Contributed by: Mark Priestap

Commandment 27 : Thou shalt attempt to design pages that look great on low-end or high-end systems. To achieve this is truly a sign of divinity.
Contributed by: Mark Kathmann www.kathmann.com

Commandment 28 : Thou shalt not use frames unless there is a need.

[size=1] source : http://www.coolhomepages.com/cda/10commandments/[/size]

Great advice on the last part of the question people…any chance of a discussion on the rest of it?


how can this be applied to web design?

i guess it all depends on you as u have skills and now information too, i think we learn from our and others experiences, follow the rules and you are on right path.

The first part of your questions is really interesting. I have to think over this…

Commandment 29: Thou shalt not concieve a geocities account for thy soul purpose of presentith multiple animated .gifs. Thon does not count as a site of web. (EX: http://hometown.aol.com/sweetnsexitempt6/page1.html <= Viewer Descresion Advised, REALLY BAD)

Good one copper =)
lets get this to 100 shall we? :stuck_out_tongue:

Hey, I like that idea.

lets start working on it then hey
what do u say… new thread or we continue here?

EDIT: On second though, new thread: The 100 Commandments of Web Design

Commandment 30 : Thou shalt not use javaScript that follows thon mouse. That pissith many a persons off.

**Commandment 31 ** : Thou shalt avoid the side scrolls on a page :sure:

can u please make a thread m8 i will join u later on. If i start a thread they ll all think i am spamming again and they ll not even view the thread :stuck_out_tongue: and yea u can add 28 commandments i got it from coolhomepages.

Thanks man
It’s kinda late here but i ll checkout the thread later on… =)

I loveth thine commandments

Hey I don’t really mind if the thread gets hi jacked…its still on topic really

akk humm


I can’t find the thread copper started yesterday :frowning:

That’s because I deleted it. No point in starting a new thread when there is this thread already.

ah ok.

number 32

thou shall take constructive critism!

good one lugifam but we are specifically talking about the designing process and not the feedback, it’s an important point u brot into our attention, constructive critism can help great deal but u should also see whoz criticising.

Number 33: Thou shalt not create Mystery Meat Navigation.
There’s nothing worse than a menu you can’t even find, let alone operate.

*Originally posted by Kitiara *
**Number 33: Thou shalt not create Mystery Meat Navigation.
There’s nothing worse than a menu you can’t even find, let alone operate. **
:frowning: That’s a shame.