Okay, i was curious, (cause this would help me a lot) > if you are loading an external swf to a target or container or what have you, can point it to a particuar frame or scene in that swf?
thank you,
Okay, i was curious, (cause this would help me a lot) > if you are loading an external swf to a target or container or what have you, can point it to a particuar frame or scene in that swf?
thank you,
just _root.mycontainer.gotoAndPlay(4);
cool, that helps. :thumb:
what about an swf loaded into a blank movie clip without a container:q:
even a blank movieclip has to have a name. same thing
_root.createEmptyMovieClip(…
_root.myblankmovieclip.loadmovie(“ddd.swf”);
wait while it loads.
then
_root.myblankmovieclip.gotoAndPlay(4);
okay, then if i had this random swf code like this:
choice = Math.round(Math.random()*5);
switch (choice) {
case 0 :
location.loadMovie(“image0.swf”);
break;
case 1 :
location.loadMovie(“image1.swf”);
break;
case 2 :
location.loadMovie(“image2.swf”);
break;
case 3 :
location.loadMovie(“image3.swf”);
break;
case 4 :
location.loadMovie(“image4.swf”);
break;
case 5 :
location.loadMovie(“image5.swf”);
break;
}
then, i would put _root.location.gotoAndPlay(4); after each location.loadMovie(“image0.swf”)
but then, wouldn’t it hit the first from of the swf then go to and play 4? or would i just go to and play 4?
frame 1-10 ( do anything )
frame 11 ( _root.oMovie.loadMovie"image5.swf"); )
frame 13 ( if(_root.oMovie.bytes < total bytes etc) go back to frame 12 )
frame 14-25 ( do anything )
sometimes .bytes and total bytes are less than 0 or -1 so watchout for that
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