i have several questions.
First is it possible to produce a nice cell shading effect for models in swift? These models were imported from 3ds max. It should include a nice outline and cell shade in vector.
Is it possible to import a 3dmax model with the textures saved? So if i finish a model and texture it in 3ds max…can i have it imported into swift with the textures too?
And last but not least is it possible to do a better cell shading with outline in 3ds max that in swift3d? And if yes how can i import that into swift3d later so that i can make it into vector for flash?
thanks a lot