Hi everyone, I have posted some questions before and had helpful guidance to my problems.
Now, I have came up with another feature for my movie but need some guidance from you all.
I would like to create a bouncing ball affect in a continuous movement. Does anyone know how to create this effect?
Additionally, I have few more problems that I encountered when designing my Flash movie. How come when I designed my buildings in Flash, then testing the movie, the mouse pointer is a text box pointer instead of a hand or a mouse pointer like you would find on a button. I have buttons in the movie, but the whole movie has a text box pointer. How do I resolve this problem?
Another problem, I have made use of the captions effect from Kirupa. It works fine when running it straight up. But once I call it from a separate file (external, main flash file), the buildings with caption follows the mouse around?
You can change the initial speedx and speed y to any amount to get a faster or slower moving ball.. This example moves around a flash movie that's 400 px by 300 px... You can change those two numbers to whatever the height and width really are.
Make sure you don't have any text boxes filling up the screen... That might cause your pointer to change into that.
Hope this helps out...
playamarz :player:
I would like to thank you for the script. I have added your script to my bouncing ball. However, it doesn’t seem to work. Do I have to name the bouncing ball movie clip, “ball” or name the linkage to “ball?” Thanks.
As soon as I give the ball mc a instance name of “ball,” it doesn’t move… If I remove the instance named “ball,” it moves again. What am I doing wrong?