Hello folks,
Am new here, and would like to say howdy ;)!
OK, now on to my prb. I have been doing 3D using Rhino and Max, and have just got access to Swift 3D v 3, plus I know Flash well.
I am planning to do an animation of a fighter aircraft, and had a q in this regard. Let’s say I want to do a wheel with a rim, which has gaps in it. How would you go about doing this in S3D?
AFAIK, in Rhino(or a 3D proggy), you would first lathe up the wheel, then the rims. Then, using shaped extrusions, do a Boolean to achieve the rim cutouts. I don’t see a way of doing this in S3D. Can anybody help?
Cheers,
BP.