Hm... help!

okay. i don’t think i was clear with what i wanted to ask. so one more time.

you know when you have those music animations. the graphics will come to a halt when you press stop. i’m kinda of trying to do the same thing. this is what i have.

on the first frame of a movieclip… this is the preload sequence i want. on the 2nd frame is the sequence i want to play when the music is loaded. so how do i make it so that when the music is done loading from an external .swf file it then goes to the next frame. there’s something with if and else… i think. not good at this programming stuff.

I copied some ■■■■ and I don’t know if it works. I haven’t tested it yet. Put that in the first frame.

toLoadMovie = new loadMovie();
toLoadMovie.load(“music.swf”);

toLoadMovie.onLoad = function(success) {
if (success) {
trace(“loaded”);
gotoAndPlay(2);
} else {
trace(“not loaded”);
gotoAndPlay(1);
}
};

_root.brian :nerd: